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41. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst Originally by: Nautsyn Thome i dont care about them, you already know that. i was just curious why you think afk cloaking is such a good tactic to kill someone. it isnt (the only one) and if i would ha...
- by Nautsyn Thome - at 2011.08.31 12:21:00
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42. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera for the same reason why you crying for a change. i dont care about them, you already know that. i was just curious why you think afk cloaking is such a good tactic to kill someone. it isnt (the only one) ...
- by Nautsyn Thome - at 2011.08.31 08:31:00
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43. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Originally by: Nautsyn Thome 1. destroyer as a decloaker role, yes great idea 2. how it will be done: no idea, but it has to be time consuming 3. forget about it on gatecamps, wouldnt work. see 2. 4. ...
- by Nautsyn Thome - at 2011.08.31 08:05:00
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44. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Edited by: Nautsyn Thome on 31/08/2011 08:00:44 Originally by: Robert Caldera AFK Cloaking has to stay or else 0.0 becomes even more secure Originally by: Robert Caldera Cloaking as it is was intended exactly like this, an...
- by Nautsyn Thome - at 2011.08.31 07:59:00
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45. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Edited by: Nautsyn Thome on 31/08/2011 07:29:31 Originally by: Barbara Nichole this is totally beside the point, which is if you are cloaked and they know where you are after you jump into a gate camp they don't need a bubble; they ju...
- by Nautsyn Thome - at 2011.08.31 07:28:00
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46. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Edited by: Nautsyn Thome on 30/08/2011 18:30:03 Originally by: Robert Caldera Edited by: Robert Caldera on 30/08/2011 18:10:26 even almost certainly is wrong if you consider the amount of bubbles(camps) in the zero. They would even...
- by Nautsyn Thome - at 2011.08.30 18:27:00
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47. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Edited by: Robert Caldera on 30/08/2011 17:57:27 Originally by: Nautsyn Thome If you as a cloaky hauler get dragged into a bubble, its almost certainly your death, because if the bubble is setup ...
- by Nautsyn Thome - at 2011.08.30 18:06:00
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48. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Edited by: Nautsyn Thome on 30/08/2011 17:41:54 Edited by: Nautsyn Thome on 30/08/2011 17:37:31 Originally by: Ingvar Angst Hmm... Barbara brings up a really good reason against this... cloaked haulers vs. gate camps. You have a bu...
- by Nautsyn Thome - at 2011.08.30 17:37:00
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49. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst Originally by: Nautsyn Thome Originally by: Ingvar Angst And reflecting back... if it only can find them on grid... well, that's not so bad, however it's ultimately so useless as a "feature" tha...
- by Nautsyn Thome - at 2011.08.30 16:01:00
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50. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst And reflecting back... if it only can find them on grid... well, that's not so bad, however it's ultimately so useless as a "feature" that why bother implementing it at all? The role is reduced to trying to flu...
- by Nautsyn Thome - at 2011.08.30 15:54:00
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51. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst Originally by: Nautsyn Thome Originally by: Velicitia suppose so... but if the dessie can only ping out to 40-80km (or whatever) ... there's still a hell of a lot of space to hide in. exact...
- by Nautsyn Thome - at 2011.08.30 15:32:00
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52. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst Wormholes are all I do. I click DScan every ten or so seconds out of habit, don't even notice I'm doing it until it fills up with a ton of rat kills because I kept clicking it on a run into high sec. Any change...
- by Nautsyn Thome - at 2011.08.30 15:28:00
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53. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Velicitia suppose so... but if the dessie can only ping out to 40-80km (or whatever) ... there's still a hell of a lot of space to hide in. exactly, it all depends on the balancing. dont make it too simple for the dd t...
- by Nautsyn Thome - at 2011.08.30 15:18:00
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54. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst What I mean is, while cloaked, a ship can't do anything to you. They're mostly harmless in and of themselves. They're not a threat... the threat comes solely in people's minds. Well i dont know if you have ...
- by Nautsyn Thome - at 2011.08.30 15:07:00
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55. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Gemberslaafje You mean a cov ops frigate and the bomber, cause all other warpable cloakies will tear a dd apart (well the falcon just warps off if it needs to) or do you mean they cannot do a damned thing to remain cloaked...
- by Nautsyn Thome - at 2011.08.30 14:57:00
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56. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst Originally by: Nautsyn Thome Wait a min...cloakers have no counter. If you are cloaked on a safe, nothing can touch you. Now the op proposes a counter for that. Whats wrong with it? The cloaker can see ...
- by Nautsyn Thome - at 2011.08.30 14:42:00
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57. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Originally by: Nautsyn Thome It's ALL about the effects. I just dont use my arguments as a shield to protect this mechanic like you do. You are shielding your nerf intentions behind something differ...
- by Nautsyn Thome - at 2011.08.30 13:48:00
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58. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera 1) crippling a feature which works as designed . 2) too much security in zero space Originally by: Nautsyn Thome Perfect balance, am i missing something? yes. You arent supposed to find cloaked s...
- by Nautsyn Thome - at 2011.08.30 13:42:00
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59. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Robert Caldera Originally by: Nautsyn Thome I want dd's able to search for cloaked ships, because the idea is cool, and because of gameplay reasons (the counter). If that means afk cloakers get nerfed, i dont care. ...
- by Nautsyn Thome - at 2011.08.30 13:34:00
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60. Destroyer - Cloak Intel - in Player Features and Ideas Discussion [original thread]
Originally by: Ingvar Angst You want to give destroyers this ability... in echange for what? There needs to be a counter of sorts, a balancing act. For example... remove most of the movement pentalies from being cloaked. Allow MWDs to ope...
- by Nautsyn Thome - at 2011.08.30 13:30:00
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